The Future of Motion Control


By Dennard "Hyperion" Dayle

First, there was the Virtual Boy. Which begat the Eyetoy, which begat the Wiimote, which begat Elijah, who begat Kinect. Now, there is a new revolution in the derivative world of motion control:

“I approve of this product and/or service.”
-Unpaid acting school student.

“Pardon me, I’m trying to put a bullet through my skull.”
-Late Kinect engineer.

“Could you repeat that? I was busy skeet shooting wads of money.”
-Bill Gates

“Maybe the slogan could be “don’t blink”.
-Summarily executed advertising intern.

“ブリンクが大嫌いですよ.”
-Shigeru Miyamoto

Blink is the future. It is the fire Prometheus handed down from the heavens. When Galileo first gazed at the stars, it was Blink that graced his vision, and Blink that the Inquisition tried to keep from the world. By tapping a tenth of Blink’s power, Oppenheimer unleashed the Nuclear Age. Blink was hidden next to E.T.’s corpse in Area 51, along with the technology to cure cancer. Unfortunately, the U.S. government could only release one due to a paperwork issue. Now, the world has Blink.

In case it wasn’t clear, our product controls video games via eye blinks.

As the perfect replacement for the obsolete and radioactive handheld controller, Blink has one major advantage over its competitors: a complete lack of any strenuous movement. Whereas Move and Kinect might require a minimal degree of motion from the bloated consumer, Blink only requires a single functioning eyelid (a dual-eyelid expansion is set for release in 2010).

Blink will hit the casual gaming bubble house of cards explosion like an abusive spouse sudden realization of the inevitability of death freight train. It represents a new frontier in user-friendliness; With Blink, all one needs to become a gamer is fluency in binary and a brief surgical installation procedure. Without anesthesia. Run.
Note: The intern responsible for this paragraph was terminated.

Blink Launch Titles

Microscope Hero
Bring the pulsing excitement of a high-school level biology course to your living room! Microscope Hero lets you blink your way through slides of everything from amoebas to more amoebas! Sponsored by the International Institute for Amoeba Research.

Eye Spy
The ultimate merger of Blink gameplay and interactive storytelling. As a voyeur recently released from a minimum security prison, peep your way through twelve levels of privacy-violating fun! Invite your three or fewer friends to the multiplayer, where players imitate government agents following a schizophrenic.

Blink Sports
Can you imitate a tense game of football by blinking at a tv screen for an hour? No. But you can silence your children for five minutes of precious silence with Blink Sports!

Locked in the Game
Play as a patient that can only communicate by blinking in morse code. Your final objective is to blink the phrase “kill me” to the attending nurse. Soundtrack by Metallica.

Blink Assassin
You wink at the screen, and other human beings die. You sociopaths like that, don’t you?

What the Fuck Am I Doing With My Life
Play as a struggling game designer forced to churn out swill for the idiot masses! Watch your bright-eyed creator work toward a worthless degree, only to code demos for games about magic puppies for subsistence wages! Hold back the growing beast of fury within through mini-games simulating drug use, mutually destructive relationships, and crying softly in the company restroom. Culminates in a suicide attempt after writing a pointless press release.

Blink is not recommended for sufferers of strokes, epilepsy, synthesia, respiration, mitosis, or restless leg syndrome.

7/05/2010
Email: contact@mwt-studios.com



Updates about weekly. Send mail to contact@mwt-studios.com
Twitter. Follow me and reach enlightenment.
Copyright 2008-2010 mwt-studios.com<

No content present on this page may be published or reproduced without the consent of the author(s).